25 August, 2008
Evolved skill system!
I managed to convert the combat system to act as an interface for some skills. I think this may be an easier way to focus the game on skill use, puzzle solving, and exploration. Expect some snap shots and artwork to arrive later tonight or tomorrow. I'm working on the artwork and naming scheme to make the combat engine look and act more like a skill test interactive menu. Bear with me because it may take a few tries to get it right.
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